HOW IT WORKS

  • There are 10 different units that teach students the underlying fundamental motor skills.
  • Each unit is made up of a series of levels that provides a developmentally appropriate sequence to motor skill development. As students progress through the levels, they establish a foundation of different motor skills and begin to combine and apply those motor skills in specialized movement contexts.
  • Each level contains skill instruction, practice tasks and group games.
  • When a unit begins, the teacher selects a starting level for each of his/her classes. We provide a suggested pacing guide, but ultimately the teacher should select a level that matches the skill level of the class.
  • Once a level has been selected, the teacher reviews the technique file to understand the critical teaching points (there is also a video that demonstrates the skill to make sure the teacher knows exactly what he/she is looking for). The teacher also reviews the different game options and selects the game that will work best for his/her class.
  • The teacher does not move on to the next level until the class has demonstrated competency of the critical teaching points.
  • Each class follows the same structure: warm up game, skill instruction, skill practice, group game(s), class debrief.


UNIT OVERVIEW

There are 10 different units that teach students the underlying fundamental motor skills.

Unit NameArea of Focus
SportsmanshipBeing respectful, being honest, working with others
TrackLocomotor movements (running, galloping, sliding and skipping), jumping (vertically and horizontally), jump rope
GymnasticsBalance, weight transfer, rolling, curling, stretching, twisting, bending
Throwing/CatchingUnderhand throwing, overhand throwing, passing, catching
FrisbeeBackhand pass, forehand pass, one handed catching, two handed catching
SoccerDribbling, passing, receiving, kicking
Field HockeyStriking object with long implement
BasketballDribbling, passing, shooting
VolleyballUnderhand volley, overhand volley, serving
BadmintonStriking object with short implement

SAMPLE PROGRESSION: SOCCER UNIT

Each unit is made up of a series of levels that provides a developmentally appropriate sequence to motor skill development. As students progress through the levels, they establish a foundation of different motor skills and begin to combine and apply those motor skills in specialized movement contexts.

Level #Skill Focus
Level 01Balance with one foot on ball
Level 02Keep a ball close while dribbling
Level 03Dribble with the inside of the foot
Level 04Kick a stationary ball while stationary
Level 05Toe taps
Level 06Dribble using an inside-inside pattern
Level 07Dribble and stops the ball using sole of foot
Level 08Approach a stationary ball and kicks it forward
Level 09Dribble with head up
Level 10Dribble with top of laces while jogging
Level 11Pull ball back while dribbling
Level 12Kick a ball along the ground off the dribble
Level 13Change speed while dribbling
Level 14Dribble around objects while jogging
Level 15Pass while stationary
Level 16Receive a pass while stationary
Level 17Kick a ball in the air off the dribble
Level 18Dribble using inside-outside pattern
Level 19Change direction using inside of foot while dribbling
Level 20Pass off the dribble at a target
Level 21Receive a pass while moving
Level 22Shoot off the dribble
Level 23Dribble using an outside-outside pattern
Level 24Change direction using outside of foot while dribbling
Level 25Understand when to pass
Level 26Get to an open space
Level 27Punt the ball
Level 28Step over move
Level 29Two touch pass
Level 30Land on shooting foot
Level 31Get back (between goal and person with ball)
Level 32Scissors move
Level 33One touch pass
Level 34Shoot off the pass
Level 35Attack the ball

SAMPLE SKILL INSTRUCTION AND PRACTICE TASKS

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Clear focus. Each level is based on a desired learning outcome. This helps teachers focus their instruction and feedback.

Shared understanding. Students want to know why they’re learning a particular skill. By sharing the benefits with them (ex: running on the balls of your feet will help you run faster), it helps increase engagement.

Critical teaching points. Techniques are broken down into the critical elements. This helps teachers know what to look for and provide feedback on.

Maximize practice opportunities. Our practice tasks are designed to give each student maximum practice opportunities. The more opportunities a student has, the more likely he/she is to gain competence and confidence.

Build confidence. Students benefit from individual or small group practice when learning a new skill.


SAMPLE GROUP GAME

Are fun. We create fun storylines for each game to capture the students’ imaginations and make them want to participate in physical activity.

Provides variety. Each level contains several game options for an educator to select from. Not only does a variety of activities keep students excited, but it allows educators to select games that meet the needs of their space and class’ interests.

Incorporates newly learned skills. By providing games that incorporate the newly learned skills, students can see the connection between skill development and game play.

Leverages individual strengths. Each game is designed to incorporate multiple roles so students with all different interests and strengths can confidently participate.

Safe environment. If a student isn’t ready to participate in the group activity, we create a practice zone where they can continue to work on their skills until they have built up their confidence.

High energy. Kids need 60 minutes of moderate/vigorous physical activity each day. Our games are designed to keep them moving.


CLASS STRUCTURE

Each class follows the same structure: warm up game, skill instruction and practice, group game(s), class debrief.

Warm up game (5-7 minutes)

Each class begins with a warm up game. These are games that are designed to immediately get the students moving and require little to no equipment. They may or may not be related to the unit the students are working on.

Skill instruction and practice (5-10 minutes)

Once the class has had a chance to warm up and get some of the wiggles out, the teacher will explain the skill the class will be working on and teach the students the critical teaching points. The class will then participate in a short practice activity. This is an activity that is done individually or in small groups to maximize practice opportunities.

Group Game(s) (25-30 minutes)

Each level contains 3-4 different game options that incorporate the skill the class is working on. The teacher will select the game(s) that he/she thinks will work best for their class. During the game, the teacher will make sure to focus his/her suggestions and teaching efforts on the skill the class is working on.

Debrief (3-5 minutes)

At the end of each class, the students will share compliments for their classmates and review the discussion questions to reflect on what they learned during the class.


BRING GROWFIT PHYSICAL EDUCATION TO YOUR SCHOOL

GrowFit makes it easy and affordable to bring our PE program to your school. We are currently offering 2 options:

PE Curriculum

If you already have a PE teacher(s) on staff, we can provide you with the curriculum and support to upgrade your physical education program.

Full Service PE

We provide the teacher, curriculum and equipment for schools that want a completely managed PE solution.